Luigi's Corner

Luigi Fans Unite


Game Hints

Hey!  Welcome to the Game Hints page!  Need a better understanding of the adventures Mario and I have appeared in?  No worries!  Find the help you need here.  Any tips to help you reach completion easier can be found below.  I guarantee they'll be of use!

If what you're looking for isn't there, however, check back often.  I mean hey, just because it's not there now doesn't mean it won't be in the future!  This place will get more hints as often as possible, I can assure you.

Well, look below for the adventure you need help on and get started easier!

Wii Games

Super Smash Bros Brawl

If you main Luigi or another character in the newest SSB addtion, these helpful tips ought to come in handy!

  • The most important thing to get the hang of when it comes to Luigi is probably his Final Smash, Negative Zone.  If you're having trouble trapping opponents, listen up.  Get as close as possible to them before hitting the B button.  The closer they are to Luigi in the center of the green glow, the harder it is for them to get out.  The best times to use it are when the opponents' damage are at least above 50%.  That way, it'll get high enough for a good KO, as Luigi's attack power increases!  His hand jab (right/left A) seems most powerful to use, though only down A will work when the opponents are on the ground sleeping.
  • Some techniques to remember when using Luigi mainly involve his B moves.  Green Missile (left/right B) and Super Jump Punch (up B) make a good recovery combo when Luigi is blasted away from the stage, but not KOed.  You should also try using Luigi Cyclone (down B) while Luigi is airborne above opponents to trip 'em up a bit.  His A smash moves pack a good punch, and are therefore good to use when your opponents' damage are high.  So dodge them and then give 'em a good whack!
  • When using other characters as well as Luigi, remember to dodge and block other moves.  Just don't block for too long or you'll wind up stunned.  You can dodge while on the ground or while airborne.  Refer to the game manual to learn how to do these things with the controller(s) you use.
  • On the subject of Final Smashes again, remember using them is different for each character.  Characters such as Link, Toon Link, Ike, Marth, and Meta Knight have to be close to their opponents for theirs to successfully work.  Others such as Luigi, Mario, Zelda, Samus, and Pikachu don't, so theirs work all the time.  Some of them also take a bit of effort to use, like Snake, Diddy Kong, Pikachu, and the Star Fox trio.  Aim well with their moves and maneuver them carefully, and you'll be KOing everybody before you can say Smash Ball.

Super Mario Galaxy

Having trouble progressing in this game?  These tips should make certain challenges and levels easier to get the hang of.

  • Having trouble getting to high places?  Using either Mario or Luigi, jump and then spin.  You'll go a little higher than usual.
  • If you're frustrated with the Luigi's Purple Coins level at Toy Time Galaxy, a good suggestion would be to move counter-clockwise, so you're saving the spinning platforms near the star place for when the star appears.  Use the long jump for the longer gaps and move quickly, but not too quickly.  Getting this star ought to be easier now.
  • Are the Cosmic brothers too hard?  Cosmic Luigi in particular is a challenge, seeing as he's the more intelligent one, but for either brother, copy their every move.  You'll keep up with them that way.  Do the same moves repeatedly more and you'll get a head and win.  This is especially essential for Cosmic Luigi, as he does lots of long jumps and stuff.  You can even do the same thing to Cosmic Mario for a much easier win against him.
  •  Sometimes Luigi's low traction is a problem, no?  Let go of the control stick before he comes to an edge and he'll halt before he can slide off.
  • Ball rolling can also be frustrating.  Move slowly and carefully so you get around obstacles and holes easier.  If you're jumping on a small platform, jerk the Wiimote backwards immediately when you land so you don't go rolling off.  Also avoid enemies.  They make you jump a little and that can mess you up.
  • If ray surfing is troublesome instead, move slower at the sharp turns.  You're less likely to go flying off the edge of the water doing this.  Don't turn too sharply either, or else you might lose control and fly off an edge.
  • Bubbles, again go slowly.  If Bullet Bills start chasing you, move away quickly before they launch, then slow down when you're a safe distance away and the annoying things crash elsewhere.

 

Gamecube Games

Luigi's Mansion

Since hearing some people are having vacuum trouble, look below for tips on using the Poltergust 3000 well.

  • Remember what E. Gadd said about pushing the control stick in the opposite direction of the ghost.  It's very important!  It's how you drain the ghost's power!
  • Vacuum up any banana peels and stuff that could get in your way.  Tripping hurts poor Luigi.
  • Some ghosts drop bombs, no?  Back up when sucking them so they don't explode on you, though seeing Luigi swing his hat like crazy when he's hit is hilarious.
  • Can't figure out how to get Chauncey?  Suck the balls up and shoot them at him.  Then you're free to vacuum him up.
  • Don't forget to find all of Mario's things too, even if the shoe is stinky and the glove is sweaty.  You'll need them to suck up Madame Clairvoya. 

Super Smash Bros Melee

Pretty much all the tips for Luigi in Brawl apply here as well.  That is, if you take out the Final Smash bit.

  • If unlocking Luigi is a pain, remember to get a 2 in the seconds part when you finish the first level in Adventure Mode.  Then he'll appear in a cutscene and kick out Mario!  Battle Luigi and Peach, then continue.  You have to beat the adventure completely, and not fail any levels.  Only then will Luigi appear to challenge you.
  • The characters in Melee differ than they are in Brawl, so they'll probably feel different to you when you switch games.  Try other characters if you can't seem to get the hang of your character the way you did in the other game.

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